VR Triage Simulator
Immersive Emergency Training for High-Stress Scenarios
The VR Triage Simulator was created as a training tool for paramedics and first responders, placing the user in the middle of an intense, fast-moving crisis scenario. Designed for a VR treadmill setup, the experience simulates the chaos of a school shooting incident, where the trainee must assess victims, prioritize treatment and make rapid decisions under pressure.

A fully controlled training environment
The simulation includes a dedicated Game Master interface, allowing an instructor to monitor the trainee’s actions in real time across multiple secondary screens. The instructor can trigger new events, adjust the scenario dynamically and observe how the trainee responds as the environment escalates.
This dual-perspective setup creates a powerful learning loop:
- the trainee experiences a fully immersive, stressful environment
- the instructor gains a complete overview of decisions and behavior
- both can engage in structured post-simulation reflection to enhance learning outcomes
Roles: integrating interaction design, VR immersion and real-time control
As Lead Designer and Developer, I was responsible for shaping the entire experience, from the technical architecture to the user interactions and training flow.
My tasks included:
- Crafting advanced VR interactions suited for a treadmill setup, ensuring intuitive movement, triage mechanics and decision flow.
- Developing the core simulation logic, real-time event system and instructor tools in Unity (C#).
- Designing how stress, pacing and branching events support pedagogical goals.
- Working closely with the client to understand real-world triage procedures and translate them into an effective training system.
Want to create something like this? Let’s build it together.
If this kind of playful learning experience sparks an idea for your own project, let’s connect. I love helping organisations turn ambitious concepts into interactive experiences that both entertain and teach.